Damnit Slam Show EP_032 ‘This is why PC Gaming’

Well, well, well…. Nice to see you around these parts again.

I know what you’re thinking, we abandoned you.  Not so!  We just got a little tied up in other things and had to make some very special time to record, and then one of us got busy, and then again, and again.

Alright, enough excuses.  I wanted to apologize up front for my co-hosts’ inability to stop making noises when recording.  It is much better during “part 2″ of our feature tonight, but I’m just afraid most of you won’t make it that far.

Stay tuned to the end to find out what nearly took the life from me, what was probably something very few of us will want to live, but all get to hear about thanks to the wonder of the Internets.

More episodes coming soon, but for now, DOUBLE FEATURE!

Damnit Slam Show EP_032 ‘This is why PC Gaming’.mp3

-nabokovfan87

Damnit Slam Show EP_031 ‘EPIC Intro’

Let’s just call this one “a long time coming” and we very much appreciate you sticking with us for the long wait.  Hard drives are now of approriate size, the time has been taken to record, and I present the following!

Damnit Slam Show EP_031 ‘EPIC Intro’.mp3

For those that want to, be SURE to go and buy Pokemon Reorchestrated.  It is well worth the pricetag and cannot do anything but bring back the joy that those games have into your life.

http://joypadrecords.com/releases/store/#!/169688

Until next time,

-nabokovfan87

Damnit Slam Show EP_030 ‘Sick of the Bad Games’

Holy smokes it’s a new episode!

Yes, folks, it is true, the damnitslam is back and it’s all new.  I sat down with sqwishy after scheduling a recording for a month straight.  Needless to say we giggled a lot because we were either so mad about everything or just too tired and done with it all to care any more, I’m not sure which yet.

Hope you enjoy it, and for crying out loud EMAIL US! damnitslam@gmail.com

Thanks for listening, enjoy, and hopefully the next one won’t be so long away.

Damnit Slam Show EP_030 ‘Sick of the Bad Games’.mp3

Damnit Slam Show EP_028 ‘Closed Threads and Horrible is Gigabyte’

Hello Everyone!

It is finally time to get an episode up again, this time we discuss just how bad gigabytes customer support is.  We finish our chat on Ghost Recon: Online, Counter-Strike: Global Offensive, and anything else we have been playing over the past few weeks.  We end off with a bit of a chat about game design, kickstarter, and how it can all go wrong…. In our conversation as well as games.  All in all it is an interesting episode, some nice tidbits, and in all more of what we like to call actual opinions, even negative ones to the developers we like and just pre-ordered their game from.

Damnit Slam Show EP_028 ‘Closed Threads and Horrible is Gigabyte’.mp3

-nabokovfan87

Damnit Slam Show EP_026 ‘Clicky Click Click’

Hey all.

As I write this my hand is numb, so apologies if I miss a letter or two.

I sat down with sqwishy again this week, he clicked away and I attempted to muster the energy to bitch about some hardware shit that’s actually kind of insane when you look at it.  New video card, new toys, a sim city update and a VoIP fight.  Thanks for taking the time to listen and I am extremely sorry; sqwishy hates everyone’s ears. I swear I edited it down, it was WORSE!!!

Damnit Slam Show EP_026 ‘Clicky Click Click’.mp3

-nabokovfan87

Damnit Slam Show EP_025 ‘Stupidity isn’t a RUSE man’

Hey all,

This weeks episode is another gamecast.  Sqwishy and I spent around 40 minutes playing R.U.S.E. and talking about the news.  For the love of all that is good, you must tune to the final 20-30 minutes of the podcast and hear our thoughts on the SF incident, online and multiplayer gaming, nabo’s Mass Effect 2 – Part 2 experience, and much more.  It is by far one of the few episodes I can say I am proud of, and while I may not be big or have people listening, it is one small thing to be able to put up an actual conversation about meaningful things… This is one of those instances.

If you would like to watch the R.U.S.E. gameplay video, click here.

Also, here is the mentioned videos, feel free to watch them (1 and 2), as well as read the following article I wrote the day after this recording.

Damnit Slam Show EP_025 ‘Stupidity isn’t a RUSE man’.mp3

Thanks for listening!

-nabokovfan87

Damnit Slam Show EP_024 ‘Abandoned Kickstarters’

Hey all,

In this weeks edition, alright this months, Sqwishy and I discuss the random shit we have been playing, buying, and then talk about the news!  Actually worth the exclamation at this point because we discuss the Abandoned kickstarter (found here) as well as our interview with the guys over at Black Lion Media, PC flight sticks, Double Fine Kickstarter, as well as a few other things.  Be sure to tune in for our best discussion since I had someone else on.

Damnit Slam Show EP_024 ‘Abandoned Kickstarters’.mp3

Thanks for listening,

-nabokovfan87

Damnit Slam Show EP_023 ‘YOU HATE WHAT!’

Hello Everyone,

So I was listening to the podcast of a website I have begun writing for http://www.hiddenaudiolog.com when there was the voice of someone whom said, “I hate half-life.”  This did not sit well, and I asked my friend whom had said that.  Well, tune in to hear the rest of the story, but be sure to listen past the sighs, explanations of timeframes, etc. and hear Senator Spacer and myself breakdown why some games are good and others just do things good.  It is one of our most intelligent conversations to date, I really hope you all enjoy this one.

Damnit Slam Show EP_023 ‘YOU HATE WHAT!’.mp3

Thanks for listening,

-nabokovfan87

Interview: Abandoned

Hello Everyone,

I did an email interview with Amario, one of the creators of Abandoned from Black Lion Media. Below you can view the Q and A.  Please be sure to post your thoughts below and check out their kickstarter page for information, links, and ways to support and purchase the game.

http://www.kickstarter.com/projects/1069586425/abandoned-first-person-shooter-game

Damnit Slam: As always, thank you for your time for this interview and hopefully we can have you on the podcast in the future.

Amario: Hi mom!

Damnit Slam: What kind of games, genres, etc. do you and the team enjoy?  Have any other games helped to shape the development of the game or inspired design aspects?

Amario: I mostly prefer first person shooters, but I do find myself from time to time playing other genres. I would say if it wasn’t for Doom or Fear, I wouldn’t have started Abandoned so yes (haha) other games are very heavily inspired. Not only games but movies as well really heavily inspired in this game.  I’m a big fan of the Halo series and Assassin’s Creed.

D: When did Black Lion Media get started and how did you and the team get involved with game design?

A: Black Lion Media started in May of 2010, it really was just a couple of friends making videos of games, montages, and trailers. Eventually one day the idea to stop making videos of someone else’s game and make my own kind of took over like a virus. I later started researching about game development and entered a competition sponsored by some pretty big people in the industry like Microsoft and Apple. Not winning the two times I entered did not stop me from entering one last time. I felt it was a huge learning experience for me, pushing myself to learn more about working hard under pressure. The third time me and a friend won first place in the competition and I then started on the Abandoned project based on what I’ve built at the competition, eventually finding my partner Jared Knoll who jumped on the project pretty quick. Making Abandoned what it is today.

D: Abandoned is currently up on kickstarter to allow gamers to help with publishing and development costs.  In one of the updates it was mentioned that the gameplay hasn’t been decided, what percent complete is the game?  What type of game is Abandoned?

A: Well the gameplay is pretty much playable, but in order to fit with the story some features have to be added in order to increase the quality of the game. The game is just now polishing up it’s first two chapters, which is great. Abandoned is a first person shooter whereas it’s original intent was just horror, but after a few rewrites and as things progressed that sort of changed to a more suspense drama shooter. The story in my opinion is pretty original and I hope it stands out in the huge FPS crowd.

D: What was the motivation to use kickstarter rather then say release the game on steam with lower publishing costs? Any plans for steam integration and/or steam cloud support?

A: It’s been considered early on in development to whether or not to release it on steam. However currently there is no plans for a steam release, probably considering the bug-iness of the old engine, we’re pushing it to it’s limits for this game. We’ve decided to use kickstarter as a push to our project initially to raise enough funding not to continue the project, but to speed it’s process. We’ve been working on the game for almost a year now with great progress, it’s only now that we exposed only a small amount of whats already made.

D: Abandoned appears to have a striking visual and audio style, similar to The Darkness, Max Payne, Riddick, and F.E.A.R., is the visual and audio design the most important aspect of the game, is it the story, or is there a perfect balance required?

A: I think there usually should be a balance, haha but however in Abandoned I’m pretty sure as two teenagers, we naturally do focus more on the visuals unintentionally of course.

D: What about Music compared to sound effects? For some reason I get the feeling from the trailer that weapon sounds and environmental sounds will create a certain mood and atmosphere.  Is this what the team is going for?

A: From the trailer we definitely tried to tease those aspects of the game just to show what we had completed. However most of the gameplay are from our scrapped alpha version so the feel of what people get from the actual game may feel somewhat different. The voice actors have just recently finished their lines and it does effect the mood of the game pretty deeply. We’re definitely going for an “all alone, whats that noise?” feel in the game.

D: What can players expect from the weapon design?

A: We were planning to use re-textured EAI models but as development goes along things are eventually shifting and changing. This is currently the last aspect of the gameplay we are working on. Players can possibly expect the guns to feel somewhat like the game Stalker. The guns on that game have a very balanced feel to them.

D: When listening to the podcast from the Mode 7 Development studio, they express the importance of staying current by playing other games throughout the development process.  This is a stark contrast to most big budget games, how important is it to the team to play games of similar type or genre throughout the design and development process?

A: It’s pretty important, some people ask why Abandoned took a year to start off. Well that’s mainly because even now there’s only myself (Amario) and Jared working on the game.

A: Lets look at it like this. When you play a game, your inspired. Your inspiration consciously affects your decisions. And your decisions effect on how the game will ultimately play – possibly effecting the mood of the game. Obviously big budget games have something gamers like, the best Indie gamers can do is try to mimic that the best way they can. And sometimes it can even be better. I do believe it’s important to play other games, as sometimes it sparks new ideas which only benefit your game.

D: Are there any plans to do an Alpha/Beta and input user feedback to shape the game?  Do you see that process as an advantage or disadvantage?

A: It can be both actually you know? The bugs in the beta might put people off for the final build or it’ll get gamers wanting more for the full version. At this point in development we do just plan on releasing the game.

D: How can fans find out more about the game, when can they purchase it, and is there a release window yet?

A: People can constantly get more news about the game from our Facebook, KickStarter, or our upcoming website. Expect a possible release in May of 2012!

D: Thanks again for your time, I look forward to hearing more throughout the development of the game.

A: Thanks for having me.

-nabokovfan87

Damnitslam Show EP_022 “Talk nabo Talk!”

Hey listeners,

This time is catchup time. First, I am deeply sorry that I screwed my audio track for half the podcast. It fixes at 34 minutes into the file for those that cannot handle it.

Now, we discuss why Skyrim is shit, portal 2 has no place in a game of the year discussion, and what games we thought had some substance to actually manage to be on our list and why. Thanks for putting up with the long and extended pause in releases, we have both been extremely busy and plan to release some new pods ASAP! Just to prove a point, we recorded yesterday night and (BAM!) you have a podcast the following night.

Enjoy!
-nabokovfan87

Damnitslam Show EP_022 ‘Talk nabo Talk!’.mp3

Damnit Slam Show EP_021 “So It’s A Kid’s Game”

Hey Everyone,

Special guests return as an all new all canadian edition of the show. Beginning with bulldozer, amd codenames, civ V cs. IV, something else, and then the meat of the podcast hits. We discuss Costume Quest on PC, why the brains behind Battlefield 3 screwed up, and what does Deus EX: Human Revolution mean if anything. Tune in to find out what we think about such things and how to order pizza in Canada.

Enjoy,
-nabokovfan87

Damnit Slam Show EP_021 “So It’s A Kid’s Game”.mp3

Damnit Slam Show EP_020 – Pissed!

Well, the title says it all. Tune in and listen to a few bits where Sqwishy and myself work out our issues by describing the last show title, find out just what goes on during a co-op session, and finally you get to hear what we think about how shit Red Orchestra 2 is.

More stuff soon, enjoy!

-nabokovfan87

Damnit Slam Show EP_020 – Pissed!.mp3

Damnit Slam Show EP_019 – Alpha, The Bleep has Returned!

In this Longer edition of the Slam, I sit down with the show names creator.  Discuss the latest in PC hardware, what the hell is going wrong with Steam and Origin, Counter-Strike: Source Gun Game, FPS gaming evolution, 3DS news, Humble Indie Bundle #3, [Bleep, check youtube for video], whether or not MMO gaming should even exist, and a stint on how affordable indie gaming actually is.

Don’t forget about the contest! Thanks for listening every0ne.

-nabokovfan87

Damnit Slam Show EP_019 – Alpha, The Bleep has Returned!

Damnit Slam Show EP_018 – Fuck You SQWISHY!

Ok… SERIOUSLY!  This episode is an hour long and took two weeks to edit.  Not because it was so much content, but just because my co-host decided it would be brilliant if he tap after every single work spoken and in-between speaking he decided to flip a jar of sugar (or whatever it was).

Either way, here is an hour of intelligble audio, a pair of outakes, some badass intro/outro music, and some attempt at discussing the news and games of the week.

Apologies that it was late, hope you understand. Say it with me, F…

Damnit Slam Show EP_018 – Fuck You Sqwishy!.mp3

-nabokovfan87

Damnit Slam Show EP_017

Let’s call this one “unfinished business.”

Sqwishy and I catch up on the things we missed, delve into why TF2 is stupid, why the witcher 2 and duke nukem 2 are bad, and lots of other random things.  Tune in for a trip down memory lane, review of beat hazard: ultra, thoughts on dino d-day, a little bit of laughing at terreria griefing, download numbers blowing nabo’s mind, and the contest explained properly.

Enjoy!

Damnit Slam Show EP_017.mp3

Damnit Slam Show EP_014

Alright fine….

The last episode wasn’t the very best, but this time I vow to blow your mind. Tune in for actual awesome background music, a Counter-Strike: Source battle to the death, discussion of the recent Bioware issues on steam and on the PC in general, as well as our thoughts on Dragon Age: Origins and the Mass Effect series.

Feel free to email us damnitslam@gmail.com

Damnit Slam Show EP_014

Damnit Slam Show EP_009

Hey all,

It’s time for another episode with the 360′s newest recruit, Shane! Find out what xbox live is like, from the eyes of a pc gamer, how crazy nabo’s spending habits are, and what little side wager involves and European football deathmatch between two people living life 8 hours apart. It’s back, thanks for having us, and feel free to email, damnitslam@gmail.com

-nabokovfan87

Damnit Slam Show EP_009

Damnit Slam Show EP_006

Guess who!

Alright folks, I’m back and finally recording a damnitslam of my very own.  OK, so I recorded episode 1, but seriously, this is our biggest show yet!  Tune in to find out what my special guest and I have been up to, think of e3, battle the ever constant xbl vs. psn vs. steam debate, bring back console vs. pc in the form of trophy vs. trophy, and discuss robberies.

As always, email us over at damnitslam@gmail.com

-nabokovfan87

Damnit Slam EP_006